Block Skull

beauty_shot

beauty_shot

quick_animation_test

detail_variations

detail_variations

WIP_mosaic

WIP_mosaic

final_value_tweaks

final_value_tweaks

initial geo before processing

initial geo before processing

This artwork showcases the use of my Recursive Subdivision hda (houdini digital asset) working on a simple plane and a skull mesh as secondary optional input.

This hda was inspired and based on Matt Taylor Motion tutorial on recursive subdivision:
https://www.youtube.com/watch?reload=9&v=GhquYJ9m1Oc
The skull mesh is from the free assets of the Aixterior library:
https://aixterior.com/en/browse.html?filters={%22free%22:true}